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Sker Ritual Weapons

Changelog

This is a rough tier list of the total possible damage that the weapons of Sker Ritual can deal without acquiring more ammo. Keep in mind that these calculations are against a single target at close range, so weapons with splash damage (like the God Killer) or penetration (like the Thunderbolt) can potentially deal more damage than what is displayed here.

Shotguns, like the RS10 and The Plague, fire 6 pellets. For the purposes of this table, it will be assumed that all 6 pellets hit.

Melee weapons are intentionally kept at the bottom of the table when sorting by total damage, since their total potential damage is infinite.

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